Accursed: Emma’s Path [v0.0.14][MegaloDEV]

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Overview

Accursed: Emma’s Path by MegaloDEV, Accursed: Emma’s Path is adult game about is an optional-combat erotic visual-novel-styled RPG, with a heavy emphasis on cheating, NTR and corruption. The game is being made in RPG Maker MZ. All Characters are 18+!

Most of the game is played from the perspective of Emma as her entire world is turned upside down. After falling at the hands of the reining Demon Lord, Emma’s love and the Prophesied Hero succumbs to a terrible curse! With the hero indisposed, it is up to Emma to save her beloved at all costs! Will she succeed? Or will she surrender to the rising darkness within herself?​


Updated: 2023-05-15
Release Date: 2023-05-15
Developer: MegaloDEV Patreon – Twitter – Subscribestar – Itch.io
Censored: No
Version: v0.0.15
OS: Windows
Language: English
Genre: 2dcg, female protagonist, big ass, big tits, 2d game, adventure, fantasy, oral sex, handjob, teasing, prostitution, vaginal sex, group sex, monster girl, monster, sexual harassment, cheating, humor, virgin,

Installation
1- Extract to desired location.
2- Click on “Ataegina.exe” to start playing.
Changelog
Changelog 0.0.15 RC
Content

  • added first part of the Golden Barrel story line.
    -unmissable and part of the main story.
  • added a new dialogue scene with Garland and Cassandra
    -accessible before going to bed on the second night.
    -for now the game will assume you spoke to Cassandra on the first night.
  • added new H-CG.
  • added new mini-cg
  • added and implemented the Barkeep VN bust
  • added a small bit of dialogue with a patron when returning to Hilda after second church visit.
  • updated “Finding Cross” map at the start of the game.
    -small tweaks relevant to the new map

QoL and Fixes

  • fixed bug where the starting cutscene on the first map would replay potentially causing a game freeze if the player were to save and load back in.
  • fixed a bug where duplicate Garlands would appear when exiting the church
  • fixed a bug where the Hilda H-CG was repeatable
  • fixed a major crash if the user used the “fast” function while a mini-cg is being displayed.
  • fixed having the ability to scale the right side of the exterior fort map.
  • other various very minor tweaks, additions and typo fixes.

 

Changelog 0.0.14 RC
Content

  • Added “Magic Thumb” CG
  • -accessed when visiting the cursed realm for the first time
  • Added Kiss Mini-CG
    -used several times whenever Emma kisses Cross
  • Added Skirt lift Mini-CG
    -current used one time by a patron in the Golden barrel
  • Added new content post-Mayor+Lyra H-CG
    -consists of a larger set of dialogue with 6 characters present.
  • Added a new string of dialogue when encountering Kazuma+Garland in the church.
    -addressed a minor plot hole with how combat will work
  • Added post Demon Lord Camp Encounter content
    -Play as Cross! (Cross-section? heh)
    -Takes place on three new maps!
  • Re-added Demon Lord H-CG
    -dialogue is completely different
  • Changed Demon Lord Camp Encounter
  • Church Courtyard map updated.

Gameplay

  • Gallery accessible from the rightmost door in the Golden Barrel.
    -you can return back and forth even after reaching the end of current content.
  • Combat draft 1.5 (accessible same as before in the gallery map)
    -Updated UI with a new status UI
    -Added a few new placeholder spells and attacks
    -increased test map size and added more enemies
  • The Boiled Crab and mountain path maps are now located north rather than south when traveling from the town map.
  • Emma’s room is now accessible at all points. She just can’t sleep unless its bedtime!
  • Emma can now eat some food once a day at the Golden Barrel. Just ask Hilda!
    -Plan to add various dishes for Emma to consume with all with some flavor text.

Other

  • Various minor dialogue updates throughout the game.
    -most are contained within the church maps.

Fixes

  • Fixed various typos.

Known Bugs

  • If you use FAST and a mini-CG displays, the game will crash.
    -The main instance where this may cause an issue is when waking up the in the church for the first time.

Note: I’ve included a save.zip again this time. Feel free to extract the folder into the same location as the .exe. Save starts right before the Demon Lord encounter.

Changelog 0.0.13a RC
Bugfixes

  • Fixed a progression blocking bug that could occur after talking to Hilda for the first time.

0.0.12

  • Added new H-CG scene with Lorraine
    -Also accessible in the gallery
    -Context for Lorraine scene
    -Note: It is missable!
  • Added early combat.
    -Access by talking to the guard looking dude in the gallery.
    -Note: This is all placeholder. This is simply for testing chasing and basic mechanics.
  • Sex stats will now track!
  • Added “Corruption” modifiers to certain actions.
    -During the game certain optional and non-optional events/choices will increase Emma’s corruption. There will also be ways to decrease it in the future.
  • Added visual indicators to a few choices when they will affect Emma’s corruption.
    -EX: Kazuma Flash
  • Reduced Message Window to three rows.
  • Reduced the volume of a few map change SFX’s.
  • Updated various plugins
  • Changed an argument that may improve default performance on laptops with a dGPU.

Bugfixes

  • Fixed dialogue when attempting to leave the onsen correctly reflects the stage of the MSQ.
  • Fixed a few weird BGM’s playing at awkward times.

0.0.11a Change Log

  • Further integrated the new town square map into earlier parts of the game.
    -Such as when heading towards the hermit for the first time.
  • Added Credits Menu to the Main Menu.
  • Minor dialogue changes.
  • Reduced file size by ~250mb (heh)
  • Fixed the new scene being accessible on the first visit to the onsen.

0.0.11 Change Log
Content

  • Implemented L+M H-CG. Viewable in gallery as well.
  • Small scenes added post H+B H-CG linking to the new H-CG.
  • Added the first iteration of the town square map.
    -This map will serve as the central map with each cardinal direction leading to a different part of the game world.
    -Some parts of the game still “teleport” the player past the town square to the destination. This will be addressed in a follow up patch.

Other

  • Small dialogue updates.
  • Very small performance increase.
  • Added relevant sprites next to scene “crystals” in the gallery map.
  • Quest name tweaks
Dev notes
GAMEPLAY
The gameplay of Accursed will be comprised of three major components and overall contains tons of dialogue.

  1. VN-Style Cutscenes: Most of the dialogue in the game will take place in cutscenes that are styled after your favorite visual novel complete with busts and backgrounds. Hentai scenes will usually contain unique CGs.
  2. Exploration: Like most games made in RPGmaker the game will contain lots of exploration in and around the game maps. Find side quests, various activities such as minigames, talk to NPCs and more!
  3. Dungeons: Throughout the game various dungeons will become available to explore. While the player can enter into combat here, combat is still OPTIONAL. Enemies will roam around and seek the player. If they touch, the player is given three options: FIGHT, FUCK, RUN. Of course this goes for bosses too. <3

STORY STRUCTURE
The game’s story and Emma’s progression is very important to us. In order to properly tell her story the game is split into three major acts alongside a prologue and epilogue. Each section will differ with structure and what is available for Emma to do.

  1. Prologue: A short linear introduction to the world and a few of the major characters. The events here set the events of the entire game in motion.
  2. Act I: Introduction to the small town where the game will mostly take place. Several key game mechanics/systems will also be introduced here. Plan the order in which Emma does various odd jobs around town each day of the week. Help the blacksmith at the forge? Serve some lucky patrons at the bar?
  3. Act II: The game will open up a lot during this act. A multitude of side quests, activities and free events will become available. Pursue the main quest at your leisure. Be careful though! Emma’s collective choices at the end of this act will determine which of the one of two possible Act III’s are served to the player!
  4. Act III: The player will either get the pure or corrupt version of this act based on the prior key choices.
  5. Endings: Each version of Act III will also lead to 2 distinctive endings (total of 4) depending on overall choices made. There will also be various “flavors” to these endings depending on what you did during the game.

CUTSCENE QoL
Your favorite quality of life buttons from all your Ren,py games are here. Auto, Skip, Log, Hide, Save, Load, Settings, and Return to Title. All visual novel styled scenes within the game will feature these buttons within the dialogue box. 

CORRUPTION
Throughout the game various “choices” will present themselves to Emma and therefore the player. After gaining enough Corruption Experience Emma will gain a “Corruption Level”. The higher Emma’s Corruption Level the more lewd and corrupted she will act. Some events will be locked behind specific a Corruption Level. Also, it will be possible to gain “purity” and reduce corruption, albeit these events will be more rare.

MINI-GAMES?
There will also be a small amount of mini-games the player can engage in as well such as fishing, farming and simulated gambling. These are not meant to be super in-depth systems but will provide their own unique rewards and side-quests.

TEAM?
Mr. MegaloDEV
Wears a lot of hats. A longtime lurker of the web and kind of a deviant… loves playing and now creating eroges with his wife.

Mrs. MegaloDEV
Conjures words. A tad more subdued… Loves playing “female protagonist” tagged eroges with her hubby.

Of course we couldn’t do it without commissioning works from the wonderful artist: N__u___t!

RELEASE SCHEDULE
We are currently working hard on the first release. After that:

  • We plan to update the game once a month.
  • Supporters will get early access to builds prior to them being posted here.
  • Occasional bug fix versions will also be posted as needed.
Images


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