Kingdom of Subversion [[v0.18 Alpha 1][Nergal & Aimless]

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2023-04-12
Added the v0.17 alpha 3 (Bugfix version)

v0.16a1
N/A

v0.13 Public

 

Minor Changes / Bug Fixes:
– Fixed a bug where Morati would appear outside while in our party as part of her questline
– Fixed a bug where the Queen would loop through Morati freedom dialogue (stopping Yennay’s questline)
– Fixed a bug where you could get stuck inside Ellebon’s fortress by jumping down (
– Fixed a bug where dimension hop icon would stick on screen

Changelog for v0.13

Content Changes
– Morati Freedom Quest
– Morati added to town & can use corruption powers on her
– Aewen Total Corruption
– updated dialogue for scenes when total corruption reached
– updated pleasure craving dialogue for Titania & Vulsha after reaching oath breaker
– Titania Cowgirl animated
– Velexia Reverse Ride (Lust Courage) animated
– Vulsha Ride (Pleasure Craving) animated

Major Changes:
– New zone added – Twilight, used for Morati’s freedom quest and will be heavily expanded in the future
– New skills / skill changes (see minor changes for more info) added
– Includes multi route skills (magic & sword, bow & magic etc)
– Some sword skills now require TP to use. TP is generated by taking damage & using sword skills
– Added new Black Soul Skills:
– Home Teleport, can teleport back to the Soul Forge (TP orbs will eventually be removed)
– Dimension Hop, can move to an area on the map instantaneously (but costs 1/4 MP)
– New items added (note will be reshuffled in the future so not everything is sold in Lumis)

Minor Changes / Bug Fixes:
– Fixed a bug where the cheat for the mountain torch puzzle wasn’t activating
– Fixed a bug where Vulsha’s oathbreaker quest didn’t complete in the journal
– Nerfed Sky Bolt damage
– Buffed all arrow skill damage

v0.12 public

As mentioned on the patron release, I didn’t get everything I wanted done. The night scene dialogues haven’t been completed just yet and will be added into the 0.13 build. I’ve reconsidered Morati too, and want to do something longer than was originally planned, so that has been pushed back too, to be more like the Titania / Vulsha level 2 progression.

 

Content Changes:

– Vulsha Level 2 progression added!

– Titania & Vulsha post oath break dialogue changes

– New animations: Aewen Ride, Lucille Side Anal, Vulsha Missionary, Yennay Missionary

Major Changes:

– Added enemies to Titania & Vulsha’s progression where they were missing (added in public)

– Added in quest logs for Vulsha’s quest (should also update based on your save where you are in the progrssion) (added in public)

Minor Changes / Bug Fixes:

– Nerfed / fixed the sleep arrow so it’s not a permanent source of sleep.

 

0.11.public – Changes:

– Added a new rear view angle for the Titania Pleasure Craving scene

0.11 – Changes:

Content Changes:

– Titania Level 2 progression added!

– New animations: Titania Mating Press, Titania Valentines Event, Titania Reverse Ride (new scene), Gobboe Pleasure Craving

Major Changes:

– New animation player sorted (this took a lot longer than expected, but the results are very worth it!)

Minor Changes / Bug Fixes:

– Restructured the memory room (included Pleasure Craving & Lust Courage scenes into it)

– The Mountain pass puzzle will now offer a cheat after interacting with the flames 25 times

– Fixed a bug that caused a lock if you visited the forest before getting Vulsha’s quest

– Fixed some transfer errors in forest and mountain pass

– Many punctuation fixes.

v0.10
– 10 public fuck scenes now available (one for each Lumis NPC)
– Morati easter scene now available
– Marina default dialogue and repeating scene now available

Major Changes:
– World map completely reworked
– Enchanted forest replaced old forest
– Added new zone – Mountain Pass
– Core rpg mechanics rebalance (around XP and such)
– Insta kill enemies lower level than you with stamina
– Always Insta kill enemies half your level
– No XP from enemies 1/3 of your level

Minor Changes / Bug Fixes:
– Some of the powers you have access to now are toggleable (like Ethereal)
– Critical strikes for melee nerfed to X2 damage instead of X3
– New location – Soul Forge – use the barrel in Gob’s house to access (also links to Queen Selvana’s palace)
– Soul Orbs can be de-equipped – this may cause some issues for old saves using soul orbs already attached
– Added Teleportation Orb item (teleports you back to Gob’s house)
– Added Teleportation Sigil skill, allowing players to teleport to other sigils from the source forge
– Added Tent item (heals you fully, restores stamina and skips to next day)
– Added crafting items (some can be used for minor effects like minor healing / stat increase) – also used in creation of soul orbs
– Battle view changed to front view instead of side – this will allow royal court members to appear in battle from behind when they join your party in the future
– Dark Rejuvination now costs 25% mana to use and has no cooldown
– Bug: skipping time events would cause the wrong time of day to be registered
– Bug: Now gain correct XP / items if you skip the intro.

v0.9
Major Changes:
– Pleasure Craving scenes for the Royal Court
* Pleasure Craving scenes for Aewen, Shel, Mary, Velexia (Marina coming soon!)
– Speak to them and then select the option in the “Powers” option

Minor Changes:
– The Potion Shop seller is now active
– The Blacksmith has been expanded
– Resting fully heals you regardless of time of day

Major Mechanical Changes:
* Large restructure to combat system:
* Renamed some stats and clarified how they interact in tutorial
* Attack affects melee attacks, and is negated by Defence (Defence 10 = 10% reduced damage from melee attacks)
* Spirit affects magic attacks and is negated by Will (Will 10 = 10% reduced damage from magic attacks)
* Agility affects ranged attacks and is negated by Evasion (Evasion 10 = 10% reduced damage from ranged attacks)
* Only melee attacks can crit for X3 damage (crit chance is flat 20%, though items will affect it in the future)
* Magic attacks have a 20% variance and deal more damage than ranged and melee on average, but now costs mana
* Players can now craft Soul Orbs, by spending Blue Souls and other ingredients
* Soul Orbs grant a variety of effects, such as increasing stats
* Soul Orbs slot into weapons and armour, each weapon / armour item has a certain of empty slots
* Soul Potions will be available in the future, one use items that permanently increase stats too
* They can be made at the bench in Gob’s house

Bug Fixes:
– Fixed a bug where if your Ethereal power expired while moving through a door it would cause you to be able to walk through walls and get stuck
– Made it so you can no longer skip ahead in Lucille’s quest by speaking to Tasha early in Soltare
– Re-jigged the mine cart lava puzzle in Yennay’s questline a bit to try and make it more clear
– Also made it so there is one clear answer
– Also fixed a bug where the locked door wasn’t reminding the player to use their Ethereal power

v.08
A small special Valentine’s Day event has been added featuring everyone’s favourite dragon milf, Titania!

Besides that we also Marina finally taking her place as one of the minor NPCs of Lumis, as well as the characters now appearing and being interactable around the city at different points in the day! (With some new repeatable scenes!) Enjoy!

v0.7
This has added, Vulsha, Yennay & Gobboe to the mix, finishing off the first progressions of all the Royal Court members!

v0.6 Public

With the large mechanical changes to the game, old saves are no longer compatible. 0.5 content complete save is included though.

Major Changes:

– Lucille First Level Progression Added

– Combat now added back to the game

– Lockpicking has been removed, ‘Powers’ added instead

– You need the ethereal power to get through locked doors now

– Corruption Skills are now purchased through the menu, rather than a separate map

– This same menu also includes combat skills and the new ‘Powers’

– Skills / Powers are unlocked by obtaining souls

– Corruption Skills are unlocked by obtaining Red Souls

– Red souls are gained by raising corruption (same as before, but now an actual item)

– Using skills / powers is also available in the Skills menu

– Quest log added to main menu

– Memory Room is now accessed from the main pause menu, instead of by pressing M

– Can rename your character in the Memory Room

Changes from 0.6 – beta:

– Fixed a bug that caused players to not gain red souls at certain points

– Fixed a bug that caused crashes if they had their game volume to 0 in the game options

v0.5 Public
Major Changes:

– Titania First Level Progression Added

Bug Fixes:

– If you skip the main intro, but play the Morati intro, you no longer get locked out of the powers menu

– If you the skip the intro, Morati scenes are unlocked in the memory room now

– Text now wraps correctly

– You can no longer enter the memory room while in the powers room (and vice versa)

– You no longer have to wait a day to inform the dock worker the tunnel is open if you moved barrels

– Hints to the not yet implemented Wizard and Bum job have been removed

– Nergal

v0.3 Beta
n/a

2020-11-13
Changes from 0.1:

– Added the Innkeeper Progression / Quest Line
– Added a UI menu for selecting your route (Corruption, Domination or Stealth)
– Added a new UI for multi choice (use number keys to select choice)
– Added the city of Lumis map (with item shop, temple, guard house, inn)
– Added a night mode (interaction just outside the inn)
– Enemies now give experience, and experience leads to upgrade nodes
– Added Upgrade Menu (Press U to access) where character upgrades can be purchased
– Command dialogue is now displayed in a pink / purple colour.
– Also note mouse support isn’t really available at the moment as I look at a long term solution for some of the teething problems with it. I suggest playing with the keyboard if certain things aren’t working with a mouse.

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